#ifndef _PORT_H #define _PORT_H // Port Assignments #define VIDEO_PORT PORTD // Video Out Port. // D.5 is sync: 1000 ohm + diode to 75 ohm resistor. // D.6 is video: 330 ohm + diode to 75 ohm resistor. #define VIDEO_DDR DDRD // Video Out Data Direction Register. #define P1_PORT PORTA // Player 1 Genesis Controller Port. #define P1_PIN ~PINA // Player 1 Genesis Controller Input Pins. #define P1_DDR DDRA // Player 1 Data Direction Register. #define P2_PORT PORTC // Player 2 Genesis Controller Port. #define P2_PIN ~PINC // Player 2 Genesis Controller Input Pins. #define P2_DDR DDRC // Player 1 Data Direction Register. // Genesis Port Assignments. #define GEN_UP 0x8 // Up Controller Bit. #define GEN_LEFT 0x1 // Left Controller Bit. #define GEN_RIGHT 0x4 // Right Controller Bit. #define GEN_W1 0x20 // Button B Controller Bit (Weapon 1) #define GEN_W2 0x80 // Button C Controller Bit (Weapon 1) #endif