STAR BORES

With all due apologies to Mr. Lucas

All guilt and responsibility for this page and project. lies solely in the hands of

Joe Lee and Jesse Becker


What we did and how we did it

What we did was make a short movie in MPEG format. Click here to download it (you might have to hold down the left-shift key to get it). If you need an MPEG player, then try these:

For Micro$oft Windows: Vmpeg v1.2a (Chandler, you need one for Parker's computer)
For Toasters--I mean Macs: Sparkle 2.4.5



"Where do we go from here?"

Well, for enlightenment and the answer to Life, try here or here. but if you are more interested in this project, then I'll tell you.

There are a number of things, specifically having to do with the animation, that can be improved upon. Another equation that moves Unit-01 up-and-down in phase with the running would add to the realism, as would adding more pivot points to the model. Such points, perhaps in the lower torso, neck, and several in the spine, would allow for a more fluid motion. A rather unhappy side effect of doing this would be a rather complicated set of equations, and with only nine pivot point now, it gets rather messy as it is... The resolution of the hieghtfields could be improved, perhaps using a special filter. The original maps are intentionally boxy to give the correct surface effect (watch the movies and you'll see what I mean).

Should you have questions you can e-mail Jesse or Joe



Page by Hawson -- Updated 4/21/97 at sometime waaaaay past your bedtime.
This page created with PICO.